Interview with Foddy the arch-wizard
This is the log of our interview with Foddy the arch-wizard, conducted by Gdn and Wdi. Gdn asked the pre-written questions, with Wdi contributing when he saw fit, though for a change Gdn has edited the final documents.
As with the other log, it's been coloured appropriately (in the Muddy log style...) to make it easier and jollier for you all to read. I've tried to keep the editing to a minimum, but there were lots of bits which were in the wrong order, and also lots of bits in which make Wdi and myself seem foolish so I've gotten rid of as much of these as possible :). The log is taken from my own point of view throughout, but I've removed almost all of my speech input lines except the ones where I'm talking telepathically so that you don't have to bother reading those. Happy reading - Gdn
The interview took place Sunday 6th June 1999.
For your information: there are 75
mobiles still alive.
(Gdn the swanky warlock) asks "Are
we sitting comfortably?".
(*)(Foddy the arch-wizard)
twiddles his thumbs.
(*)(Wdi the
sorcerer) tells you "You
spelt it right that time.".
(*):-))
OK, (Gdn the swanky warlock) smiles, a lot.
(Gdn the swanky warlock) exclaims "off
you go then!".
(*)(Wdi the
sorcerer) says "Ok, to
introuduce: This is Foddy the
arch-wizard, arch-wizard and big wizard of Wireplay MUD2.".
(*)(Foddy the arch-wizard)
bows.
(Gdn the swanky warlock) asks "ok?".
(Gdn the swanky warlock) says "ok
then!".
(*)(Wdi the
sorcerer) exclaims "Ok ok!".
(*)(Wdi the
sorcerer) says "1st question...".
(Gdn the swanky warlock) asks "ok.
Right. Hmm... What's your favorite
colour?".
(*)(Foddy the arch-wizard)
exclaims "blue!".
(*)(Foddy the arch-wizard)
says "that was an easy one".
(*)(Wdi the
sorcerer) asks "What kind of
blue?".
(*)(Foddy the arch-wizard)
grins.
(*)(Foddy the arch-wizard)
says "a dark blue".
(*)(Wdi the
sorcerer) asks "Invisibility-brackets-round-the-prompt
blue?".
(*)You hear a rushing sound in the distance, as
if a huge torrent of water
has just started to flood somewhere.
(*)(Foddy the arch-wizard)
says "that depends on your
screen, Wdi - but
probably".
(Gdn the swanky warlock) says "Enough.".
(*)(Wdi the
sorcerer) smiles.
(Gdn the swanky warlock) asks "How
long have you been playing MUD2 then?".
(*)(Foddy the arch-wizard)
smiles.
(*)(Foddy the arch-wizard)
says "hold on ...".
(Gdn the swanky warlock) says "good
answer".
(*)(Wdi the
sorcerer) giggles.
(Gdn the swanky warlock) says "me
too".
(*)(Foddy the arch-wizard)
says "I have my very first
letter from MUSE Ltd.
here ... dated the 3rd of June 1987".
(*)(Foddy the arch-wizard)
says "so about 12 years, on
and off".
(*)(Wdi the
sorcerer) asks "A letter?".
(Gdn the swanky warlock) exclaims "oooh!".
(Gdn the swanky warlock) asks "whassat?".
(*)(Wdi the
sorcerer) asks "A letter of
what?".
(*)(Foddy the arch-wizard)
says "the letter confirming
my account".
(*)(Wdi the
sorcerer) exclaims "Oh, I see!".
(Gdn the swanky warlock) says "
I never got one of those...".
(*)(Wdi the
sorcerer) asks "What
incarnation of the game was that at?".
(*)(Foddy the arch-wizard)
says "this was the BT VAX".
(Gdn the swanky warlock) asks "how
did you come across it?".
(*)(Foddy the arch-wizard)
says "I was at school at the
time, played a
little shades (my shameful past) and a friend of mine suggested I
tried MUD
instead".
(Gdn the swanky warlock) says ":)".
(*)(Foddy the arch-wizard)
exclaims "I tried it, and
never turned back!".
(*)(Wdi the
sorcerer) exclaims "Shades is
great!".
(Gdn the swanky warlock) says "shut
it.".
(*)(Wdi the
sorcerer) smiles.
(Gdn the swanky warlock) says "Wdi
that is... :)".
(*)cower
OK, (Gdn the swanky warlock) cowers.
(*)(Foddy the arch-wizard)
smiles.
(*)(Wdi the
sorcerer) asks "What was
better about MUD?".
(*)(Wdi the
sorcerer) asks "Over Shades?".
(Gdn the swanky warlock) says "Never
tried it, heard it's very similar to MUD".
(*)blink
OK, (Gdn the swanky warlock) blinks.
(*)(Wdi the
sorcerer) smiles.
(*)(Foddy the arch-wizard)
says "well, MUD had a much
better atmosphere for
a start, but most importantly, MUD has more depth to it, plenty
of attention
to detail".
(*)(Wdi the
sorcerer) asks "With objects
and rooms etc.? Or concepts used?".
(*)(Foddy the arch-wizard)
thinks.
(*)(Foddy the arch-wizard)
says "I'm afraid it was so
long ago, I've
forgotten the details".
(Gdn the swanky warlock) asks "ok.
When and where did you first make wiz?".
(*)(Foddy the arch-wizard)
grins.
(*)(Wdi the
sorcerer) gulps.
(*)(Foddy the arch-wizard)
exclaims "hold on again!".
(*)(Wdi the
sorcerer) says "He has a
printed wiz list...".
(*)(Wdi the
sorcerer) says "Or a plaque
from MUSE...".
(*)lol
OK, (Gdn the swanky warlock) laughs, out loud.
(*)wdi an engraved
mug.
You tell your listeners "an
engraved mug.".
(*)(Foddy the arch-wizard)
grins.
(*)(Wdi the
sorcerer) tells you ":-)".
(*)(Foddy the arch-wizard)
says "nah - I was looking in
the log".
(*)gulp
OK, (Gdn the swanky warlock) gulps.
(*)(Wdi the
sorcerer) says "THE Log?...".
(*)(Foddy the arch-wizard)
says "it was the 27th of May
'97, almost exactly
10 years after I'd started".
(*)(Wdi the
sorcerer) tells you "... ?".
(*)(Foddy the arch-wizard)
says "I used to log all my
games at the time".
(*)(Wdi the
sorcerer) asks "1997?".
(*)(Foddy the arch-wizard)
nods.
(*)(Wdi the
sorcerer) asks "What took you
so long?".
(*)(Wdi the
sorcerer) smiles.
(*)(Foddy the arch-wizard)
chuckles.
(*)(Wdi the
sorcerer) says "If I may be
so bold...".
(*)(Foddy the arch-wizard)
says "well, there's no real
rush to making wiz".
(*)(Wdi the
sorcerer) nods.
(Gdn the swanky warlock) says "...".
(*)(Foddy the arch-wizard)
says "I'd also not played
constantly during those
10 years".
(Gdn the swanky warlock) says "sounds
farmiliar".
(*)(Wdi the
sorcerer) says "Ah... So it's
not true years.".
(*)(Foddy the arch-wizard)
smiles.
(*)(Wdi the
sorcerer) says "More MUD
years.".
(Gdn the swanky warlock) says "bare
with me, it's a biggun".
Relatively speaking...
(*)(Foddy the arch-wizard)
exclaims "no problem!".
(Gdn the swanky warlock) asks "After
making wiz for the first time, did (and
indeed, do) you ever get a longing to begin the game again as a
mortal abd
be able to lose all your wiz knowledge?".
(*)(Foddy the arch-wizard)
grins.
(*)(Foddy the arch-wizard)
says "well, I played mortal
for a long time ...".
(*)(Foddy the arch-wizard)
says "and I don't have any
regrets about making
wiz when I did".
(*)(Foddy the arch-wizard)
ponders.
(Gdn the swanky warlock) asks "Can
playing as a mortal after making wiz
never be as much fun as playing as a true mortal?".
(Gdn the swanky warlock) asks "do
you think?".
(*)(Wdi the
sorcerer) says "That's a bit
close to the belt.".
(*)(Foddy the arch-wizard)
says "well, it'll be
different for sure".
(*)For your information: Beadle is worth 111
points if killed.
(*)(Foddy the arch-wizard)
says "as for which is more
fun, that depends on
your point of view".
(Gdn the swanky warlock) says "elaborate".
(*)(Wdi the
sorcerer) chokes.
(*)(Foddy the arch-wizard)
says "let me see ...".
(*)observe wdi
(Wdi the sorcerer) looks full of life, and is holding the
following:
nothing.
(*)(Foddy the arch-wizard)
exclaims "being a newbie is
great!".
(*)(Wdi the
sorcerer) tells you "Just
because you've had that warlock for 9
months, it doesn't mean you're invincible!".
(*)(Foddy the arch-wizard)
says "and hopefully good fun".
(*)(Foddy the arch-wizard)
says "part of the fun is
learning, and exploring".
(*)(Wdi the
sorcerer) nods.
(Gdn the swanky warlock) asks "so...
How did you get to be the arch-wiz of
Wireplay MUD2?".
(*)(Foddy the arch-wizard)
says "however, there comes a
time when you run
out of places to explore, etc.".
(*)(Wdi the
sorcerer) nods.
(*)(Foddy the arch-wizard)
asks "hold on, can I finish
the other question
first?".
(*)wdi I'll try to
tone it down. I feel like Kilroy...
You tell your listeners "I'll
try to tone it down. I feel like Kilroy...".
(*)(Wdi the
sorcerer) smiles.
(*)(Wdi the
sorcerer) says "of course.".
(*)(Foddy the arch-wizard)
says "being a wiz is also
great fun - and perhaps
something that can't be understood without first being one".
(*)(Wdi the
sorcerer) says "I suppose
that's the idea...".
(*)nod
OK, (Gdn the swanky warlock) nods.
(*)(Foddy the arch-wizard)
says "I think the key is to
get the balance right
- get the most out of being a mortal first".
(*)(Wdi the
sorcerer) asks "And you will
understand wizdom better?".
(*)(Foddy the arch-wizard)
exclaims "perhaps!".
(*)(Foddy the arch-wizard)
grins.
(*)(Wdi the
sorcerer) says "Ooh...".
(*)(Wdi the
sorcerer) smiles.
(*)(Wdi the
sorcerer) tells you "Now you
can ask it...".
(*)(Foddy the arch-wizard)
says "but you can never go
back in all honesty".
(Gdn the swanky warlock) asks "Is
that good or bad?".
(Gdn the swanky warlock) asks "in
your opinion?".
(*)(Foddy the arch-wizard)
says "if you have any regrets
about your mortal
life, then perhaps it's bad".
(*)(Foddy the arch-wizard)
says "but if you're happy
with it, then it can be
comforting".
(*)sigh warmly
OK, (Gdn the swanky warlock) sighs, warmly
(*)(Wdi the
sorcerer) asks "What about
taking a LONG break?".
(*)(Foddy
the arch-wizard) asks "what
do you mean?".
(*)(Wdi the
sorcerer) asks "To... forget...
things ?".
(*)(Foddy the arch-wizard)
smiles.
(*)(Wdi the
sorcerer) says "Just an idea.".
(*)(Foddy the arch-wizard)
says "you'll find they come
flooding back pretty
quickly".
(Gdn the swanky warlock) says "or
so one would think...".
(*)sob
OK, (Gdn the swanky warlock) sobs.
(*)(Wdi the
sorcerer) says "Especially if
you write maps on the wall.".
(*)For your information: a mortal reset is
available.
(Gdn the swanky warlock) exclaims "yipee!".
(*)cough
OK, (Gdn the swanky warlock) coughs.
(*)(Wdi the
sorcerer) looks quickly at you.
(*)(Foddy the arch-wizard)
exclaims "I remember when I
started playing again
after a long break - I could remember the directions to the
centre of the
maze without thinking ... but I couldn't quite remember how to
get to the
entrance!".
(*)(Wdi the
sorcerer) giggles.
(*):-))
OK, (Gdn the swanky warlock) smiles, a lot.
(Gdn the swanky warlock) asks "How
did you get to become an arch-wiz on
Wireplay MUD2?".
(*)(Foddy the arch-wizard)
says "I was offered the
position".
(*)(Foddy the arch-wizard)
says "(and accepted)".
(*)(Wdi the
sorcerer) asks "By Richard?".
(*)(Foddy the arch-wizard)
says "Richard and Kyric, yes".
(*)(Wdi the
sorcerer) asks "What made
them choose you, if I may ask, over,
say, Joe?".
(*)(Wdi the
sorcerer) says "y".
Don't worry about it; it's an in-joke.
(*)(Foddy
the arch-wizard) grins.
(*)(Wdi the
sorcerer) asks "Or anybody?".
(*)(Wdi the
sorcerer) asks "Or the other
wizzes?".
(Gdn the swanky warlock) asks "What
do they look for in choosing an arch?".
(*)(Foddy the arch-wizard)
says "That's a question you'll
have to ask them,
I'm afraid".
(*)(Wdi the
sorcerer) says "Ah...".
(Gdn the swanky warlock) says "ok.
I will...".
(*)wish you hear
that? I want answers...
Your wish drifts across the ether,
but the power of the spell you have
invoked causes you to fall into a deep slumber...
(*)You are too alert to sleep any longer. You
have just woken up!
Your stamina is 100.
(Persona saved on 59,246).
(*)l
Conference room.
You are situated in a fine, Edwardian-period conference room, its
perfect
acoustics and lack of distractions being ideal for private, cosy
chats.
From atop his cloud, (Foddy
the arch-wizard) contemplates life.
(Wdi the sorcerer)
is here.
(Gdn the swanky warlock) says "ok".
(*)(Foddy the arch-wizard)
says "I've never asked, so I
honestly don't know".
(*)(Wdi the
sorcerer) tells you "... ?".
(*)'How much arch-wizzing
is actually game management? Do you still get to have much 'game
time', or is it mostly spent 'looking after' the game?
I made sense of some of that:
"How much arch-wizzing is actually game management? Do you
still get to have much 'game time"[string] ,[end-of-sentence]
or[uh?]
I was expecting "or" to be an end-of-line, but it's a
noun group conjunction and a sentence conjunction.
(Gdn the swanky warlock) says "damn".
(*)(Foddy the arch-wizard)
wonders.
(Gdn the swanky warlock) asks "you
get that?".
(*)(Wdi the
sorcerer) blinks.
(*)(Wdi the
sorcerer) says "No...".
(*)(Foddy the arch-wizard)
says "I didn't see anything".
(Gdn the swanky warlock) says "ok...".
(Gdn the swanky warlock) asks "how
much of arch-wizzing is actually game
management? Do you still get to have as much game time or is it
mostly spent
looking after the game?".
(*)(Foddy the arch-wizard)
grins.
(*)(Wdi the
sorcerer) tells you "He keeps
smiling after every question...
Disconcerting...".
(*)(Foddy the arch-wizard)
says "There's not a great
deal of game management
involved - generally, it's replying to mails or reading through
logs".
(*)(Foddy the arch-wizard)
says "so I do play in-game
quite a lot".
(*)(Foddy the arch-wizard)
says "however, people treat
you differently as an
arch-wiz, so it's not quite the same thing".
(Gdn the swanky warlock) asks "then
why do you differ from ordinary wizzes?".
(*)(Foddy the arch-wizard)
asks "err, what do you mean?".
(*)(Wdi the
sorcerer) asks "Do you have
the highest authority?".
(*)(Foddy the arch-wizard)
says "I can make unilateral
decisions, if that's
what you mean".
(Gdn the swanky warlock) says "on
a scale of 1 to 10, how different is the
role of being a wiz differ from that of an arch? (1 = no
difference)".
(*)(Wdi the
sorcerer) nods.
(*)(Foddy the arch-wizard)
grins.
(*)(Wdi the
sorcerer) ponders.
(*)(Wdi the
sorcerer) peers at you.
(*)wdi he did it
again...
You tell your listeners "he
did it again...".
(*)(Foddy the arch-wizard)
says "I'd rate it at ... 8".
(Gdn the swanky warlock) says "note
the word ROLE...".
(*)(Wdi the
sorcerer) tells you "We can
count the number of times he grins
in the log later and produce a chart of some kind.".
I make it 19 times this reset alone, although he only smiles thrice :)
(*)(Wdi
the sorcerer) ponders.
(Gdn the swanky warlock) says "8
eh? sounds pretty.... (quick wdi, think of
a word...)".
(*)(Wdi the
sorcerer) says "Sounds pretty
octish.".
(*)(Foddy the arch-wizard)
says "there are two sides to
it really".
(*)(Wdi the
sorcerer) tells you "Anywa...".
(*)slap wdi
You give (Wdi the sorcerer) a painful slap.
(*)(Foddy the arch-wizard)
says "to a mortal in-game, a
wiz and an arch-wiz
are pretty similar".
(*)(Foddy the arch-wizard)
says "but then there's the
game management side
of things".
(Gdn the swanky warlock) says "which
you said was mostly looking at logs and
reading mails...".
(*)(Foddy the arch-wizard)
says "which can be very
different".
(*)(Foddy the arch-wizard)
says "and deciding who should
be restored, etc.".
You tell your listeners "I
feel like Paxman!".
(*)(Wdi the
sorcerer) tells you "Right...".
(Gdn the swanky warlock) says "ok".
(Gdn the swanky warlock) asks "do
you as an arch, have the slightest inkling
of exactly how big the game is? do you ever find out new things
which
surprise you?".
(*)(Wdi the
sorcerer) makes some magical gestures.
(*)(Foddy the arch-wizard)
grins.
(*)wq
(Foddy the arch-wizard)
Karya the melancholy witch
Rintin
Intrepid the swordsman
Ziggy the warrior
Rocko the swordswoman
Trunky
Strategost
Sirslim
Belgarath the necromancer
Martyr the scout
Achilles the warrior
Smirr the warrior
Bully
Beadle
(Wdi the sorcerer)
(Gdn the swanky warlock)
Cici the sorceress
Gandalf the heroine
(*)(Foddy the arch-wizard)
exclaims "yes!".
(*)(Wdi the
sorcerer) asks "Any examples
you could tell us of?".
(*)(Foddy the arch-wizard)
exclaims "there is a so much
to the game - that's
why I love it, there's always something new to discover!".
(Gdn the swanky warlock) asks "you
still find out new things after all this
time?".
(*)For your information: Turiya the mage is
worth 23,492 points if killed.
(*)(Foddy the arch-wizard)
nods.
(*)(Foddy the arch-wizard)
says "certainly".
(*)(Wdi the
sorcerer) asks "Could you
give us an example?".
(*)(Foddy the arch-wizard)
exclaims "and probably forget
as much as I
learn!".
(*)(Wdi the
sorcerer) says "We won't tell
anyone.".
(*)(Wdi the
sorcerer) blinks.
(*)(Foddy the arch-wizard)
says "mostly sillies - like
putting a certain
coin on the throne".
(Gdn the swanky warlock) asks "In
your opinion, just how many points can
actually be earned in one reset if a player was to do everything
possible?".
(*)(Foddy
the arch-wizard) says "that
varies".
(*)laugh evily
OK, (Gdn the swanky warlock) laughs, evily
(*)(Wdi the
sorcerer) asks "Without
killing?".
(*)(Foddy the arch-wizard)
says "it depends on who else
is playing (as they
affect the scaling)".
(Gdn the swanky warlock) says "approx".
(*)(Foddy the arch-wizard)
says "it also changes from
time to time for other
reasons".
(*)(Wdi the
sorcerer) asks "Ooh... Secret
reasons?".
(*)(Foddy the arch-wizard)
says "not at all, the pagoda
was added recently
for example".
(Gdn the swanky warlock) asks "can
you give us a region? eg, between
50-2000000000k?".
(*)(Foddy the arch-wizard)
says "I'd guess 15-20k is
reasonable for someone
playing alone".
(*)(Wdi the
sorcerer) says "Apparently
Crowley scored 18k himself today.".
(*)(Foddy the arch-wizard)
says "it's quite possible".
(*)(Wdi the
sorcerer) nods.
(Gdn the swanky warlock) asks "are
you in any way trying to run MUD2
differently than other incarnations?".
(*)(Foddy the arch-wizard)
exclaims "it is different!".
(Gdn the swanky warlock) says "I
know.".
(*)(Foddy the arch-wizard)
says "it's a tricky question".
(*)(Foddy the arch-wizard)
says "the greatest force
which shapes the game is
that of the players themselves".
(Wdi the sorcerer) asks "In
what way?".
(*)(Foddy the arch-wizard)
says "in that the players
make the game what it
is".
(Gdn the swanky warlock) says "the
same could be said of any MUD though".
(*)(Foddy the arch-wizard)
says "I aim to make the game
as fair as possible
for everyone who plays, but other than that try not to interfere
too much".
(*)(Wdi the
sorcerer) says "That's nice
of you.".
(*)(Foddy the arch-wizard)
chuckles.
(Gdn the swanky warlock) says "sounds
reasonable.".
(Gdn the swanky warlock) asks "are
you in any way, trying to take control of
Wireplay MUD2, and eventually the world for your own personal
gain?".
(*)(Wdi the
sorcerer) blinks.
(*)(Foddy the arch-wizard)
says "nope, sounds too much
like hard work".
(Gdn the swanky warlock) asks "in
your opinion, what is the game about?".
(*)(Foddy the arch-wizard)
exclaims "there's an easy one
- having fun!".
(*)(Wdi the
sorcerer) moans.
(Gdn the swanky warlock) says "ilusinate".
(*)(Foddy the arch-wizard)
blinks.
(*)Wdi raises an
eyebrow.
(*)sigh
OK, (Gdn the swanky warlock) sighs.
(Gdn the swanky warlock) says "expand
and clarify".
(*)(Foddy the arch-wizard)
exclaims "ah!".
(*):-)
OK, (Gdn the swanky warlock) smiles.
(*)(Foddy the arch-wizard)
says "err - this is a game".
(*)(Wdi the
sorcerer) giggles.
(Gdn the swanky warlock) says "..yes...".
(*)(Foddy the arch-wizard)
says "and is intended to
entertain, in one way or
another".
(*)(Wdi the
sorcerer) asks "There's
nothing more to it than to have fun?".
(Gdn the swanky warlock) asks "that
all? no subliminal meaning?".
(*)(Foddy the arch-wizard)
says "well, again, it's what
you make of it".
(Gdn the swanky warlock) says "ok".
(*)(Foddy the arch-wizard)
says "it's a great way of
building friendships,
learning to co-operate, etc.".
(*)(Wdi the
sorcerer) says "Killing each
other.".
(*)(Foddy the arch-wizard)
smiles.
(*)(Foddy the arch-wizard)
says "letting off steam".
(Gdn the swanky warlock) says "I
agree Foddy, I'm just trying to interrogate you,
in an evil way. Nothing personal".
(*)(Wdi the
sorcerer) smiles.
(*)(Wdi the
sorcerer) nods.
(Gdn the swanky warlock) asks "Why
do you think that (and I quote from the 1998
MUDmeet...) "points don't matter"?".
(*)(Foddy the arch-wizard)
says "because experience
matters".
(*)(Wdi the
sorcerer) asks "totally?".
(Gdn the swanky warlock) asks "yes,
so if I were to take away all your
points, you wouldn't mind?".
(*)(Foddy the arch-wizard)
says "if I were to give a
novice 102,400 points,
it wouldn't make him/her a mage".
(*)(Wdi the
sorcerer) makes some magical gestures.
(Gdn the swanky warlock) says "technically
speaking, it would.".
(*)(Wdi the
sorcerer) says "Yes, yes it
would.".
(*)(Foddy the arch-wizard)
grins.
(*)(Foddy the arch-wizard)
says "true, but chances are
it would be a dead
mage pretty soon".
(*)(Foddy the arch-wizard)
says "and the novice would
have nothing to fall
back on".
(*)(Wdi the
sorcerer) asks "In experience
terms, do you mean, Foddy?".
(*)(Foddy the arch-wizard)
nods.
(*)(Wdi the
sorcerer) asks "They wouldn't
be able to get another mage?".
(*)(Foddy the arch-wizard)
says "if a player builds
points as well as
experience, then it's much better".
(*)(Wdi the
sorcerer) asks "So experience
held is much more important that
points currently in the bank?".
(*)(Foddy the arch-wizard)
says "if you have the
experience, and skills, the
points come without thinking".
(*)(Wdi the
sorcerer) nods.
(*)(Foddy the arch-wizard)
nods.
(*)(Wdi the
sorcerer) asks "What about
knowledge?".
(*)(Foddy the arch-wizard)
says "knowledge, too".
(*)(Wdi the
sorcerer) asks "Is that MORE
or less important?".
(*)(Foddy the arch-wizard)
says "it's all part of
experience really".
(*)(Wdi the
sorcerer) asks "Should
someone be able to fight well, for
example (skill), or know how to do all the tasks and such (knowledge)?".
(*)Auto-reset initiated, you have 120 seconds to
finish up. No further
warnings will be issued!
(*)(Wdi the
sorcerer) gasps.
(*)For your information: there are 50 mobiles
still alive.
(Persona saved on +300 = 59,546).
(*)The impending reset has been postponed by
1800 seconds. It will now occur
in 1908 seconds' time.
(*)(Wdi the
sorcerer) gasps.
(*)(Wdi the
sorcerer) tells you "30 mins!".
(*)(Foddy the arch-wizard)
asks "err, could you clarify
the question
please?".
(*)(Wdi the
sorcerer) says "Um...".
(*)(Wdi the
sorcerer) asks "Wat is more
important: knowledge or skill?".
(*)(Wdi the
sorcerer) changes "Wat" to "What".
(*)(Foddy the arch-wizard)
says "well, skill is as you
can't become a good
player just by reading a book on it, in the same way you can't
become a good
driver just by reading the highway code".
(*)(Wdi the
sorcerer) asks "So it's skill
then?".
(*)Wdi presses the
question.
(*)(Foddy the arch-wizard)
says "knowledge is important,
but generally you
gain that with experience".
(*)(Wdi the
sorcerer) asks "And skill?
How does one gain that?".
(*)
+- No input within the past 4
minutes. Do something! -+
(Foddy the arch-wizard) says "with
experience".
(*)(Foddy the arch-wizard)
grins.
(*)(Wdi the
sorcerer) says "Ah...".
(*)(Wdi the
sorcerer) grins.
(Gdn the swanky warlock) asks "I'm
confused now. Let's skip... Besides, I
got a no imput warning. "confessions of an arch-wiz" -
do you agree with
this style of arch-wizzing?".
(*)(Foddy the arch-wizard)
smiles.
(*)cringe
OK, (Gdn the swanky warlock) cringes.
You tell your listeners "If
he does that one more time...".
(*)(Foddy the arch-wizard)
says "I know Lorry very well,
and have read it
more than once".
(*)(Foddy the arch-wizard)
grins.
(Gdn the swanky warlock) says "answer
the question.".
(*)(Wdi the
sorcerer) worries.
(*)(Wdi the
sorcerer) giggles.
(Gdn the swanky warlock) says ":)".
(*)(Foddy the arch-wizard)
says "I think the style of
arch-wizzing was valid
for MIST, at that time. I don't think it would work at all in the
current
setup, no".
(*)(Wdi the
sorcerer) asks "Did you play
MIST at all?".
(*)(Foddy the arch-wizard)
says "never".
(*)(Wdi the
sorcerer) clicks.
(*)(Wdi the
sorcerer) says "Oh well. :-)".
(Gdn the swanky warlock) asks "Do
you take time out to annoy other wizzes?".
(*)(Foddy the arch-wizard)
laughs, out loud.
(*)(Wdi the
sorcerer) smiles.
(*)laugh
uncertainly
OK, (Gdn the swanky warlock) laughs, uncertainly
(*)(Foddy the arch-wizard)
says "no, we all live in
perfect harmony".
(*)(Foddy the arch-wizard)
beams.
(*)(Wdi the
sorcerer) says "Aw shucks.".
(*)(Foddy the arch-wizard)
giggles.
(*)(Wdi the
sorcerer) asks "Do you go on
camping expeditions?".
(*)(Wdi the
sorcerer) asks "Or similar?".
(*)(Foddy the arch-wizard)
says "I think some of the
things I do may annoy
people at times, but that certainly isn't the reason for doing
them".
(*)(Wdi the
sorcerer) nods.
(*)(Foddy the arch-wizard)
says "no, I haven't been
camping for many many
years".
(*)(Wdi the
sorcerer) asks "I saw a
picture of you skiing... Was that
recent?".
(*)(Foddy the arch-wizard)
says "I do go to a cottage in
the brecon beacons
every year, though".
(*)(Foddy the arch-wizard)
says "that was last year, so
quite recent".
(Gdn the swanky warlock) asks "How
are WP players different from others
you've encountered? Are the Bacons good for skiing?".
(*)(Wdi the
sorcerer) looks at you.
(*)(Wdi the
sorcerer) frowns.
(Gdn the swanky warlock) says "Beacons...".
(*)(Foddy the arch-wizard)
asks "bacons?".
(*)(Wdi the
sorcerer) laughs.
(*)blush
OK, (Gdn the swanky warlock) blushes.
(*)(Foddy the arch-wizard)
says "oh! no, they're no good
for skiing at all".
(*)(Foddy the arch-wizard)
says "as for Wireplay players
...".
(*)shuffle
I don't know the word "shuffle".
(Wdi the sorcerer) makes some magical gestures.
(*)bug shuffle isn't
a verb
Your bug has been noted.
(*)(Wdi the
sorcerer) makes some magical gestures.
(*)(Foddy the arch-wizard)
says "I'm not sure I can put
it into words".
(*)bug or isn't
recognised as one, is what I mean...
Your bug has been noted.
(*)(Wdi the
sorcerer) asks "Could you
draw a picture, perhaps?".
(*)(Foddy the arch-wizard)
grins.
(*)shuffle
I don't know the word "shuffle".
(Wdi the sorcerer) says "Text
universe... Could be tricky.".
(*)(Foddy the arch-wizard)
says "I don't think that'd
help".
(*)(Wdi the
sorcerer) asks "Could you
give us a inkling of your opinion?".
(*)(Foddy the arch-wizard)
thinks.
(*)wq
(Foddy the arch-wizard)
Karya the melancholy witch
Beadle
Intrepid the yeoman
Homohippy
Cloud the hero
Bully
Cici the sorceress
Sirted the hero
Topcat the mage
Rocko the swordsman
Frostbite the mage
Duke the hero
Turiya the mage
Xena the warlock
Porky the spellbinder
Rintin the warrior
Martyr the rover
Trunky the protector
Sirslim the yeoman
Belgarath the necromancess
Smirr the warrior
(Wdi the sorcerer)
(Gdn the swanky warlock)
Gandalf the superhero
Lan the touring guest protector
(*)For your information: Endangered the mage is
worth 27,526 points if
killed.
(*)(Wdi the
sorcerer) says something.
(*)fret
I don't know the word "fret".
(*)bug fret is not
a recognised verb also (I know these aren't bugs, but they annoy
me, sorry...
Your bug has been noted.
(*)(Foddy the arch-wizard)
says "Wireplay players are
generally quite
forthright - and seem to have closer relationships with other
players ...
err, I think it's more of a community atmosphere, perhaps".
(Gdn the swanky warlock) asks "you
think so?".
(*)(Wdi the
sorcerer) asks "More people-oriented?".
(*)(Foddy the arch-wizard)
exclaims "perhaps!".
(*)(Wdi the
sorcerer) says "Hmm...".
(*)(Wdi the
sorcerer) says "Interesting...".
(*)(Foddy the arch-wizard)
asks "why interesting?".
(*)(Wdi the
sorcerer) says "Interesting
that you see it that way.".
(*)(Foddy the arch-wizard)
says "oh".
(*)(Wdi the
sorcerer) smiles.
(Gdn the swanky warlock) asks "What's
the general skill level here at WP
relative to other incarnations?".
(*)(Foddy the arch-wizard)
says "it varies greatly - but
because of the
setup here, there are a lot more newbies".
(*)Bully bids everyone goodbye.
(*)(Wdi the
sorcerer) asks "Are the
newbies here more likely to quit or give
up?".
(Gdn the swanky warlock) asks "ok,
what's the difference in skill level
between the highlife in WP and other incarnations?".
(*)(Foddy the arch-wizard)
says "Probably - players turn
up here without
knowing anything about MUD - elsewhere, you generally have to
apply for an
account".
(*)(Foddy the arch-wizard)
says "comparable, I think".
(Gdn the swanky warlock) asks "how
so?".
(Gdn the swanky warlock) says "don't
be shy...".
(*)(Wdi the
sorcerer) tells you "I think
it's just Wireplay's slot system.".
(*)(Wdi the
sorcerer) smiles.
(*)(Foddy the arch-wizard)
grins.
(*)(Wdi the
sorcerer) makes some magical gestures.
(*)wdi THAT'S IT I'M
GONNA KILL HIM!
You tell your listeners "THAT'S
IT I'M GONNA KILL HIM!".
(*)smile calmly
OK, (Gdn the swanky warlock) smiles, calmly
(*)(Foddy the arch-wizard)
says "there are mages here,
and mages elsewhere,
the game is no longer so new that players are scoring above their
skill
level so much, so it's pretty even".
(*)(Wdi the
sorcerer) nods.
(*)(Wdi the
sorcerer) asks "Do you think
the game is getting more popular?".
(*)(Foddy the arch-wizard)
says "it is, certainly".
(*)(Wdi the
sorcerer) asks "What happens
when more than 50 players want to
play at once?".
(*)(Wdi the
sorcerer) asks "On bashes,
for example?".
(*)(Foddy the arch-wizard)
says "well, we haven't
reached 50 for a bash yet
(but it's been close!)".
(*)jig
OK, (Gdn the swanky warlock) jigs.
(*)(Wdi the
sorcerer) says "What happens
when it does reach the limit? :-)".
(*)(Foddy the arch-wizard)
says "if more than 50 people
turn up, a second
slot will open".
(*)(Wdi the
sorcerer) asks "Automatically?".
(*)(Foddy the arch-wizard)
nods.
(*)(Wdi the
sorcerer) asks "A MUD slot or
a Wireplay slot?".
(*)(Wdi the
sorcerer) says "So to speak...".
(*)(Foddy the arch-wizard)
says "MUD".
(*)(Wdi the
sorcerer) says "Ah...".
(*)(Wdi the
sorcerer) asks "So players
automatically get db 1 instead of 0
when they PLAY?".
(*)(Foddy the arch-wizard)
says "I don't have the exact
algorithm used to
hand, but basically yes".
(*)(Wdi the
sorcerer) nods.
(Gdn the swanky warlock) asks "what
effect on the game does having multiple
WP accounts available to each player have? Does it make it more
difficult to
ban Naughty players?".
(*)(Foddy the arch-wizard)
smiles.
(*)(Foddy the arch-wizard)
says "it makes it harder to
track players,
certainly".
(*)(Foddy the arch-wizard)
says "as for banning players,
it would depend on
the reasons for banning them".
(*)(Wdi the
sorcerer) asks "Could you
contact Wireplay if needed?".
(*)(Foddy the arch-wizard)
says "I can say that we haven't
had any problems
like that so far, though".
(*)(Foddy the arch-wizard)
says "certainly".
(*)(Foddy the arch-wizard)
says "you have 15 minutes
left".
(*)(Foddy the arch-wizard)
grins.
(*)(Wdi the
sorcerer) gulps.
(*)(Wdi the
sorcerer) tells you "Quickly.".
(Gdn the swanky warlock) asks "away
from the main questions for a sec, I was
told that you spent 6 hours searching the persona files trying to
find joey,
'cos he told you he had a mage near wiz... ? is this true?".
(*)(Foddy the arch-wizard)
says "we can carry on
afterwards if you like, but
there's going to be a bash on at the same time".
(*)(Foddy the arch-wizard)
says "that's not true, no".
The motto of this story is never trust Joey. He's a liar. But of course, you already knew that.
(*)(Wdi the sorcerer)
blinks.
(Gdn the swanky warlock) asks "Anything
else on wp that affects the way the
game is played? what is especially different on WP?".
(*)(Foddy the arch-wizard)
says "well, the obvious
answer to that is the
network - we've been experiencing a lot of lag and fetch errors
recently".
(*)(Wdi the
sorcerer) asks "What about
the client?".
(*)(Foddy the arch-wizard)
says "but with Wireplay being
between MUD and the
user, there's always an extra stage to everything".
(*)(Foddy the arch-wizard)
asks "what about it?".
(*)(Foddy the arch-wizard)
grins.
(*)(Wdi the
sorcerer) says "What do you
think of it? :)".
(*)(Foddy the arch-wizard)
says "I think it's very
pretty, but quite usable
if you use F3".
(*)(Wdi the
sorcerer) nods.
(*)(Foddy the arch-wizard)
says "there are a lot of
features which are
missing, but for a novice, it's perfect".
(Gdn the swanky warlock) asks "How
have houses changed the game, do you
think?".
(*)(Foddy the arch-wizard)
says "they have helped create
bonds between the
mortals".
(*)(Wdi the
sorcerer) asks "Further bonds?".
(*)(Foddy the arch-wizard)
says "wider, perhaps".
(*)(Foddy
the arch-wizard) says "perhaps
before there was a small group of
friends - now these friends will have people hanging on, too".
(*)(Wdi the
sorcerer) says "Ah..".
(Gdn the swanky warlock) asks "Any
tips for newbies starting to get into the
game, at all?".
(*)(Foddy the arch-wizard)
says "yes - read INFO, FAQ,
and take the tours".
(*)(Foddy the arch-wizard)
grins.
(Gdn the swanky warlock) says "no,
tips from yourself".
(*)(Wdi the
sorcerer) asks "What if they
don't want to?".
(*)(Foddy the arch-wizard)
says "and of course, there
are some great help
pages on the web sites".
(*)(Foddy the arch-wizard)
says "personally ...".
(Gdn the swanky warlock) says "you
hate them all...".
(*):-)
OK, (Gdn the swanky warlock) smiles.
(*)cat hi
I don't know the word "cat".
(Foddy the arch-wizard) says "exploring
is important, making a map
(if only mental) too".
(*)(Wdi the
sorcerer) nods.
(*)You hear a rushing sound in the distance, as
if a huge torrent of water
has just started to flood somewhere.
(Gdn the swanky warlock) says "the
exploring comes without saying though, to
a newbie.".
(*)(Foddy the arch-wizard)
says "talking with the people
you meet is good,
too".
(*)nod
OK, (Gdn the swanky warlock) nods.
(*)(Wdi the
sorcerer) says "And fleecing
information from them.".
(*)(Foddy the arch-wizard)
says "that depends on the
newbie - some like to
be led".
(Gdn the swanky warlock) asks "what
is the single most important attribute a
player should have in order to stand a good chance of becoming
wiz?".
(*)(Foddy the arch-wizard)
grins.
(*)(Foddy the arch-wizard)
asks "just one?".
(*)(Wdi the
sorcerer) asks "Grinning?".
:)
(Gdn the swanky warlock) says "well,
if you have more...".
(*)l u
Your view upward is blocked.
(*)(Wdi the
sorcerer) makes some magical gestures.
(*)(Foddy the arch-wizard)
says "the right attitude to
the game, and the
desire to make wiz".
(*)(Wdi the
sorcerer) asks "Nothing more?".
(Gdn the swanky warlock) asks "what's
your defenition of 'the right
attitude'?".
(*)(Foddy the arch-wizard)
says "200k points and a few
tasks help, too".
(*)(Wdi the
sorcerer) smiles.
(*);looks at his
watch
You act as if Gdn looks at his watch
(*)(Foddy the arch-wizard)
says "by the right attitude,
I mean wanting to
learn, playing the game for the sake of playing, and of course
having fun".
(*)(Wdi the
sorcerer) nods.
(Gdn the swanky warlock) says "I
am that man! wiz me now,...".
(*)(Foddy the arch-wizard)
smiles.
(*)(Wdi the
sorcerer) smiles.
(*)(Wdi the sorcerer) tells you "5 mins.".
(*)(Foddy the arch-wizard)
asks "how many more questions
are there?".
(*)(Wdi the
sorcerer) nods.
(*)(Wdi the
sorcerer) grins.
(Gdn the swanky warlock) says "only
a few more".
(*)(Foddy the arch-wizard)
nods.
(Gdn the swanky warlock) asks "I
should imagine that wiz testing is a lot
about how the wizzes actually like the tested person in general,
not just
how good they are. Do you ever favour some people over others
because you
get on with them better?".
(*)(Foddy the arch-wizard)
exclaims "ooh!".
(*)(Wdi the
sorcerer) grimaces.
(*)hide
OK, (Gdn the swanky warlock) hides.
(*)(Foddy the arch-wizard)
asks "are you asking me
personally?".
(*)(Foddy the arch-wizard)
asks "or my opinion of
testing in general?".
(*)(Wdi the
sorcerer) says "Both? :-)".
(Gdn the swanky warlock) says "yes,
but you can answer for the others as
well if you like".
(*)(Foddy the arch-wizard)
says "No one persona can stop
anyone from making
wiz".
(Gdn the swanky warlock) says "others=other
wizzes".
(*)(Foddy the arch-wizard)
says "player".
(*)(Wdi the
sorcerer) tells you "100
seconds.".
(Wdi the sorcerer) asks "Player
meaning everyone?".
(*)(Foddy the arch-wizard)
says "it's a tricky question".
(*)(Foddy the arch-wizard)
grins.
(*)(Wdi the
sorcerer) smiles.
(Gdn the swanky warlock) says "indeed
it is. I care not for you excuses.".
(*)(Wdi the
sorcerer) smiles, slightly.
(*)(Foddy the arch-wizard)
asks "what do you mean by
test?"
(Gdn the swanky warlock) says "you
know, wiz testing".
(Gdn the swanky warlock) says "probing
players - to see what they're made of".
(Gdn the swanky warlock) says "as
it were".
(*)(Foddy the arch-wizard)
says "there is very little
wiz testing that goes
on here to be honest".
(*)(Wdi the
sorcerer) ponders.
(*)(Foddy the arch-wizard)
asks "shall we continue after
the reset?".
(*)(Wdi the
sorcerer) nods.
(*)(Wdi the
sorcerer) smiles.
(*)(Foddy the arch-wizard)
says "ok".
(*)Something magical is happening.
(Persona saved on 59,546).